It’s gameplay film was unveiled the Berlin Film Festival, the first video game to be shown since the festival's founding in 1951. This same film qualified for an Academy award, a first for any interactive project.ĭon't worry! 99% of problems are solved by saving & reloading into your game. It's code was written by Damien Quartz (SuperHyperCube).Įverything was created and self funded by David OReilly over the course of 3.5 years. The game features an original 3 hour score from composer Ben Lukas Boysen (Gravity) and a rich world of sound by Eduardo Ortiz Frau (The Stanley Parable). Everything requires no player input - it will play automatically if left unattended. The systems connecting the game are designed to create moments of peace, beauty, sadness and joy - and allow the player to do whatever they want. Playing Everything involves traveling through the Universe and seeing it from different points of view, it has elements of role playing games, sandbox & simulation.
There is no right or wrong way to play, and each person's game will be different. Everything is an interactive experience and reality simulation game.